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	<title>Comments on: PING!</title>
	<link>http://www.twilightuniverse.com/articles/2003/09/ping/</link>
	<description>by Gregory Wild-Smith</description>
	<pubDate>Wed, 03 Dec 2008 23:17:56 +0000</pubDate>
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		<title>By: Gregory</title>
		<link>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-2086</link>
		<dc:creator>Gregory</dc:creator>
		<pubDate>Thu, 06 Apr 2006 21:46:30 +0000</pubDate>
		<guid>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-2086</guid>
		<description>*nods* thanks James, I know - he was kind enough to email me a beta version. Its very very good.</description>
		<content:encoded><![CDATA[<p>*nods* thanks James, I know - he was kind enough to email me a beta version. Its very very good.</p>
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		<title>By: James</title>
		<link>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-2078</link>
		<dc:creator>James</dc:creator>
		<pubDate>Wed, 05 Apr 2006 00:24:24 +0000</pubDate>
		<guid>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-2078</guid>
		<description>The guy who made PNGOut has helped create a new program, PNGOUTWIN, which is even crazier and will get that union jack down to 3016 bytes.  Its at pngoutwin.com, but shareware.</description>
		<content:encoded><![CDATA[<p>The guy who made PNGOut has helped create a new program, PNGOUTWIN, which is even crazier and will get that union jack down to 3016 bytes.  Its at pngoutwin.com, but shareware.</p>
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		<title>By: Gregory</title>
		<link>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-1268</link>
		<dc:creator>Gregory</dc:creator>
		<pubDate>Mon, 28 Nov 2005 13:58:37 +0000</pubDate>
		<guid>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-1268</guid>
		<description>Well if I can help anyone then that's great!

Photoshop has caught up with PNGOut in terms of compression now, but it still screws up the gamma chunk so it can look wierd cross-platform (running it through PNGOut aftewards seems to fix this).

I like squeezing every byte out of images, especially when people don't seem to do it any more. Broadband = lazy developers in some cases ;)</description>
		<content:encoded><![CDATA[<p>Well if I can help anyone then that&#8217;s great!</p>
<p>Photoshop has caught up with PNGOut in terms of compression now, but it still screws up the gamma chunk so it can look wierd cross-platform (running it through PNGOut aftewards seems to fix this).</p>
<p>I like squeezing every byte out of images, especially when people don&#8217;t seem to do it any more. Broadband = lazy developers in some cases <img src='http://www.twilightuniverse.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: Kimd</title>
		<link>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-1267</link>
		<dc:creator>Kimd</dc:creator>
		<pubDate>Sun, 27 Nov 2005 20:06:39 +0000</pubDate>
		<guid>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-1267</guid>
		<description>Hehe think your traffic is coming from us mobile game developers that use PNG in our games and need alot of optimizing ;)</description>
		<content:encoded><![CDATA[<p>Hehe think your traffic is coming from us mobile game developers that use PNG in our games and need alot of optimizing <img src='http://www.twilightuniverse.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
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		<title>By: Gregory</title>
		<link>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-985</link>
		<dc:creator>Gregory</dc:creator>
		<pubDate>Tue, 13 Sep 2005 12:17:49 +0000</pubDate>
		<guid>http://www.twilightuniverse.com/articles/2003/09/ping/#comment-985</guid>
		<description>Thanks! It's a little out of date, but still pretty relevant. The only out of date things now are the numbers... PNGOut still is the best, but mostly because it doesn't break the gamma chunk like PS does. Size wise it is close... has a slight lead, but not much.

I seem to get a steady stream of traffic to this post, which is nice :)</description>
		<content:encoded><![CDATA[<p>Thanks! It&#8217;s a little out of date, but still pretty relevant. The only out of date things now are the numbers&#8230; PNGOut still is the best, but mostly because it doesn&#8217;t break the gamma chunk like PS does. Size wise it is close&#8230; has a slight lead, but not much.</p>
<p>I seem to get a steady stream of traffic to this post, which is nice <img src='http://www.twilightuniverse.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
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